C Specification

The VkPhysicalDeviceImageProcessing2FeaturesQCOM structure is defined as:

// Provided by VK_QCOM_image_processing2
typedef struct VkPhysicalDeviceImageProcessing2FeaturesQCOM {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           textureBlockMatch2;
} VkPhysicalDeviceImageProcessing2FeaturesQCOM;

Members

This structure describes the following features:

  • sType is a VkStructureType value identifying this structure.

  • pNext is NULL or a pointer to a structure extending this structure.

  • textureBlockMatch2 indicates that the implementation supports shader modules that declare the TextureBlockMatch2QCOM capability.

Description

If the VkPhysicalDeviceImageProcessing2FeaturesQCOM structure is included in the pNext chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. If the application wishes to use a VkDevice with any features described by VkPhysicalDeviceImageProcessing2FeaturesQCOM, it must add an instance of the structure, with the desired feature members set to VK_TRUE, to the pNext chain of VkDeviceCreateInfo when creating the VkDevice.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceImageProcessing2FeaturesQCOM-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_IMAGE_PROCESSING_2_FEATURES_QCOM

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

Copyright 2014-2025 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0