C Specification

The VkIndirectCommandsVertexBufferTokenEXT structure specifies the layout token info for the VK_INDIRECT_COMMANDS_TOKEN_TYPE_VERTEX_BUFFER_EXT token.

// Provided by VK_EXT_device_generated_commands
typedef struct VkIndirectCommandsVertexBufferTokenEXT {
    uint32_t    vertexBindingUnit;
} VkIndirectCommandsVertexBufferTokenEXT;

Members

  • vertexBindingUnit is the vertex input binding number to be bound.

Description

Valid Usage
  • VUID-VkIndirectCommandsVertexBufferTokenEXT-vertexBindingUnit-11134
    vertexBindingUnit must be less than the total number of vertex input bindings in use by the current graphics state

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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