C Specification
The VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
structure is defined as:
// Provided by VK_KHR_shader_relaxed_extended_instruction
typedef struct VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR {
VkStructureType sType;
void* pNext;
VkBool32 shaderRelaxedExtendedInstruction;
} VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR;
Members
This structure describes the following feature:
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
shaderRelaxedExtendedInstruction
specifies whether the implementation supports SPIR-V modules that use theSPV_KHR_relaxed_extended_instruction
extension.
Description
If the VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceShaderRelaxedExtendedInstructionFeaturesKHR
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.