C Specification

The VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure is defined as:

// Provided by VK_KHR_compute_shader_derivatives
typedef struct VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR {
    VkStructureType    sType;
    void*              pNext;
    VkBool32           meshAndTaskShaderDerivatives;
} VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR;

Members

The members of the VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure describe the following:

Description

  • meshAndTaskShaderDerivatives indicates whether the mesh and task shader stages support the ComputeDerivativeGroupQuadsKHR and ComputeDerivativeGroupLinearKHR SPIR-V capabilities.

If the VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR structure is included in the pNext chain of the VkPhysicalDeviceProperties2 structure passed to vkGetPhysicalDeviceProperties2, it is filled in with each corresponding implementation-dependent property.

Valid Usage (Implicit)
  • VUID-VkPhysicalDeviceComputeShaderDerivativesPropertiesKHR-sType-sType
    sType must be VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_COMPUTE_SHADER_DERIVATIVES_PROPERTIES_KHR

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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