C Specification
Bits which can be set in
VkRenderPassTileShadingCreateInfoQCOM::flags
describing
additional properties of the render pass are:
// Provided by VK_QCOM_tile_shading
typedef enum VkTileShadingRenderPassFlagBitsQCOM {
VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM = 0x00000001,
VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM = 0x00000002,
} VkTileShadingRenderPassFlagBitsQCOM;
Description
-
VK_TILE_SHADING_RENDER_PASS_ENABLE_BIT_QCOM
specifies that the render pass has tile shading enabled. -
VK_TILE_SHADING_RENDER_PASS_PER_TILE_EXECUTION_BIT_QCOM
specifies that the secondary command buffer will be executed within a per-tile execution block.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.