Contact
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Graeme Leese [GitHub]gnl21
Description
This extension is based on the VK_EXT_depth_clamp_zero_one
extension.
This extension gives defined behavior to fragment depth values which end up
outside the conventional [0, 1] range.
It can be used to ensure portability in edge cases of features like
depthBias.
The particular behavior is chosen to match OpenGL to aid porting or
emulation.
New Enum Constants
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VK_KHR_DEPTH_CLAMP_ZERO_ONE_EXTENSION_NAME
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VK_KHR_DEPTH_CLAMP_ZERO_ONE_SPEC_VERSION
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Extending VkStructureType:
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VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DEPTH_CLAMP_ZERO_ONE_FEATURES_KHR
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Document Notes
For more information, see the Vulkan Specification
This page is a generated document. Fixes and changes should be made to the generator scripts, not directly.