C Specification
The VkIndirectExecutionSetShaderLayoutInfoEXT
structure is defined as:
// Provided by VK_EXT_device_generated_commands
typedef struct VkIndirectExecutionSetShaderLayoutInfoEXT {
VkStructureType sType;
const void* pNext;
uint32_t setLayoutCount;
const VkDescriptorSetLayout* pSetLayouts;
} VkIndirectExecutionSetShaderLayoutInfoEXT;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
setLayoutCount
is the number of members in thepSetLayouts
array -
pSetLayouts
is a pointer to an array containing VkDescriptorSetLayout objects used by the shader stage. The implementation must not access these objects outside of the duration of the command this structure is passed to.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.