C Specification
Indirect Execution Sets contain sets of pipelines or shader objects which can be bound individually.
// Provided by VK_EXT_device_generated_commands
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectExecutionSetEXT)
Description
Indirect Execution Sets allow the device to bind different shaders and pipeline states using https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#device-generated-commands.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.