C Specification
The VkPhysicalDeviceRayTracingMotionBlurFeaturesNV
structure is
defined as:
// Provided by VK_NV_ray_tracing_motion_blur
typedef struct VkPhysicalDeviceRayTracingMotionBlurFeaturesNV {
VkStructureType sType;
void* pNext;
VkBool32 rayTracingMotionBlur;
VkBool32 rayTracingMotionBlurPipelineTraceRaysIndirect;
} VkPhysicalDeviceRayTracingMotionBlurFeaturesNV;
Members
This structure describes the following features:
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
rayTracingMotionBlur
indicates whether the implementation supports the motion blur feature. -
rayTracingMotionBlurPipelineTraceRaysIndirect
indicates whether the implementation supports indirect ray tracing commands with the motion blur feature enabled.
Description
If the VkPhysicalDeviceRayTracingMotionBlurFeaturesNV
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceRayTracingMotionBlurFeaturesNV
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.