C Specification

Indirect Execution Sets contain sets of pipelines or shader objects which can be bound individually.

// Provided by VK_EXT_device_generated_commands
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkIndirectExecutionSetEXT)

Description

Indirect Execution Sets allow the device to bind different shaders and pipeline states using https://registry.khronos.org/vulkan/specs/latest/html/vkspec.html#device-generated-commands.

See Also

Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

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